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Monday, September 14

Improvement

Last financial year was awful.

We ran a Gamefound campaign during the year but didn't fulfil it until this year.

So all the costs.

And none of the sales.

We kept our cashflow up by running Meta ads.

Lots of Meta ads.

They worked.

Sorta.

We ended the year with some cash.

But made a massive loss.

The ads were barely paying for themselves.

This year is better.

We fulfilled a Gamefound campaign, but didn't run one.

All of the sales and few of the costs!

We've also massively reduced the ads.

They are still trickling along.

But ad spent is way down.

We're on course to have our third best year of sales.

And our second best year for profit.

Next year we're looking to do more events.

FlickFleet does well at shows

Run a Gamefound campaign and fulfil it.

Plus another new game I hope.

Monday, September 7

Time

Back in November I went down to four days a week in the day job.

It was amazing.

I got so much done on Mondays.

While awake.

Rather than trying to cram it in at the end of a long work day after family commitments.

We've just had six weeks of summer holidays.

So the kids have been off school and I've been hanging out with them on Mondays.

Plus a Bank Holiday last week.

Today is my first Monday by myself in a couple of months.

I've loads to do.

Some exciting stuff.

Plus Tabletop Scotland admin.

FlickFleet drawing a crowd as usual
Games design.

Work on the next FlickFleet campaign.

Best crack on!