Showing posts with label diamant. Show all posts
Showing posts with label diamant. Show all posts

Monday, February 26

Session Report: Dinner & Games at Paul's

Last night we went round to Paul and Lisa's for dinner, and both adult games (not as dodgy as it sounds) and kids games with their daughter, Ellie. After playing shop with Ellie and the most amazing toy cash register imaginable, a fantastic feast for dinner and bedtime stories we settled down to some adult games.

I'd brought Codename: Monster on the off chance someone would want to play it and both The Wife and Paul were keen. So we set it up and I explained the game to Lisa who hadn't played it before. The first game was won by Lisa, while the second was won by The Wife. Final scores: Lisa 51, The Wife 44, me 43, Paul 37 and The Wife 57, me 45, Paul 38, Lisa 34. In both cases the person who completed their set won, which is not always the case.

Next up was Carcassonne, The Wife was keen to play, both Paul and I consider it our favourite game and Lisa had never played with four and was keen to try a more populous game. We played vanilla Carcassonne, and with the official farmer scoring rules (I usually play the rules in my edition which are wacky and involve 4 points per). I got off to a very slow start (I was on 7 points about three-quarters of the way through the game), while the others raced ahead, with The Wife getting to 50 points before the final pieces were scored. Fortunately I acquitted myself much better in the final reckoning, but not well enough to win. Final scores: Paul & The Wife 59, me 56, Lisa 53.

We had time for a few more short games so we chose to introduce The Wife to Diamant and Guillotine - both favourites at Paul's Monday night games. First up was Diamant, which we played a couple of times. The Wife and I were scarily in tune - both running away fairly early to capitalise on left-over jewels, while Paul and Lisa both brazened it out to the bitter end. We had lots of runs during the two games where all five disasters came out very early on which makes for risky play. Final scores: Lisa 42, The Wife 39, Paul 35, me 25 and Paul 28, Lisa 23, The Wife and me 20. My tactics again fail to work for me. Must get some balls.

We ended the night with a couple of games of Guillotine. It was my destiny to get sorely creamed it seems. After failing to win a game all evening I was utterly lamped at Guillotine. Still, I really enjoyed it - that's my only real criterion for game quality, if I get crushed and still enjoy it's a good game. Final scores: Paul 27, Lisa 18, The Wife 17, me 9 and Paul 20, The Wife and Lisa 17, me 11.

It was a great evening - thanks Paul and Lisa.

Tuesday, January 16

Paul's Games Night

Last night was Paul's second games night of 2007, but I missed the last one due to coming back from Bristol, so this was my first.

It was Paul, Andy, Greg and I with Lisa joining in for the first game of Diamant. Diamant was fun as usual, I tried my tried, tested and rarely successful technique of running away as soon as there were a decent number of gems left on cards, and this time it worked! I won the game of Diamant, while poor Greg and Paul didn't get any gems at all. I only had 19 though, so it was fairly low scoring.

During Diamant Spence arrived, and after Diamant Lisa left, so there were five of us again. I offered the boys the chance to play the Monster prototype which I was keen to test with more players (the original submission only supported 2-4 players - I've tweaked it to hopefully support up to 6, but I've not tested it with more than 4 yet though) the boys agreed so I set it up and explained the game to them.

I was surprised by how keen they were to pay over the odds for cards, while I played a more restrained game. It was fun, and despite me winning, the boys were up for a second game. I won that one too, but I got a good vibe from the boys, and some good advice about the design too, so it was definitely worth taking round.

I was three for three, and Paul suggested breaking out Falling, a card game he'd got from a friend over Christmas. Spence had heard of it before, so he was appointed Rules Monkey and he duly explained the game. There wasn't an awful lot to it, but the reading of the rules failed to communicate just how chaotic the game was. One player sat out each round, dealing the cards (a fairly complicated role in itself), while the others frantically played cards on themselves and others, or moved cards around in an attempt to be the last player to hit the ground. It was mad, with arms and cards flying all over the place, and after six games (of which I only won one), we couldn't decide whether we liked the game, though most of us agreed that it was fun. Which I suppose means we liked it in one way.

Another great games night. I'm going to miss next week's as I'm in San Francisco, but I'm already looking forward to the one after than.

In other news, I'm now meeting the potential Monster artist on Saturday, rather than tomorrow evening - so I guess I'm going to have to cut my visit to Beyond Monopoly short :-(

Tuesday, December 12

Session Report: Paul's Games Night

Last night I went round to Paul's again for his weekly games night. He'd asked me to bring Puerto Rico this week, which I did, but I got there quite late, so I wasn't sure if we'd have time.

When I finally arrived I realised the others had waited for me! Bless them. With Vin still to come, we set up a quick game of Guillotine for the four of us: Andy, Greg, Paul and I. Andy got off to a great start (I think his first turn put him on three times as many points as the rest of us, thanks to a Double Feature card), and the rest of us spent the game trying to scupper him. Andy was delighted (he doesn't usually win), and even though I wasn't winning (or even coming close until fairly near the end), I really enjoyed this one again. It's funny, it's fast and it seats loads - great stuff. Final scores: Andy 24, me 19, Greg 18 and Paul 14.

During Guillotine, Vin arrived, so as soon as that was over we set up Puerto Rico, for a 5-player with all of us.

I love Puerto Rico, but I'm not very good at it. I recently looked at an online strategy guide for the first time, and with that in mind I tried a different strategy during this game, eschewing quarries, and instead trying to get loads of money together with an idea of building factories/wharves/big buildings. I met some of those goals (Factory), but Greg had managed to fill up his island far quicker than I was expecting, so I built the Residence big building in the final turn - but didn't even get a chance to get it occupied, hence missing out on most of the points. Greg's speedy finish caught a few of us out - so he won handsomely: Greg 35, Paul, 30, me 30, Vin 25, Andy 23.

Puerto Rico went surprisingly fast with a bunch of players who all knew what they were doing, so we had time at the end for another quick filler. We chose Diamant.

Lisa joined us for this one, and while we were playing I was bearing in mind Hugo's criticisms of Diamant. If you play the game purely as a press-your-luck game, only considering the likelihood of a second disaster coming out then I think the game would be a bit dull, but the bit I enjoy is trying to second-guess my opponents, and take the lion's share of the remaining gems on the way out. Is this a winning strategy? Nope. I don't think I've ever won, but every time I escape on my own and claim a few gems from the cards I get a little hit of 'I win', from choosing the right time to leave so that I don't have to share - and I still enjoy it. Paul didn't have any gems after the first four mines, but he still managed to beat me, so that'll give you an idea of just how bad a strategy it is :-) Final scores: Vin 28, Lisa 14, Paul 11, me 9, Greg 8, Andy 5.

Yet another great evening of games and top company, very entertaining. Highlights would have to be Greg's expletive outbursts and his apoplexy when I quoted from the Planetary graphic novel at him :-) Sadly, that's my last one before Christmas, so I've got four weeks of cold turkey.