Monday, December 15

Excited

I've had a new idea.

Inspired by For All Mankind.

I've been watching it in my spare time.

I.e. while washing up.

It's very much my jam.

Sci-fi.

Politicking.

Some alt-history.

Someone on Bluesky said in their mind it's in the same universe as The Expanse.

Which is a personal favourite.

NASA / Neil Armstrong (Public Domain)

So now I'm working on a moonbase game.

My second.

The first one didn't go anywhere.

Hopefully this one will.

I've a neat mechanism idea.

I'll see if I can knock up half a prototype to take away over Christmas.

And develop.

I'm excited to have a new project underway!

Monday, December 8

Limited

It's been a nightmare week or so in the day job.

As a result I've not made much progress on anything.

I have at least done the VAT return.

And created a Gamefound page for Gal4Xeon.

It's empty at the moment.

In draft so no one can see it.

But I'd like to get it up before Christmas if I can.

I doubt I'll have much time though, so it'll be a very early preview, with limited content to begin with.

Still, it's all progress.


Monday, December 1

Rules

For a long time the rules of my games live in the Apple Notes app.

I can read them whenever I want.

Tweak them easily.

Edit them easily.

Check them on my phone, when I'm pulling out a prototype I've not played in a while.

At some point they have to become official though.

Graphic design.

Diagrams.

That takes time and effort.

So I tend to leave it until near the end.

When I'm not expecting many more changes.

I'm doing the Gal4Xeon rules now.

In InDesign.

With diagrams.

And graphic design.

It's slow going.

But an important step.