Monday, April 14

Gone Cardboard

I'll keep it brief today, I've been been feeling really rough since Saturday night, wrote this in bed on Sunday afternoon and am now posting it from bed too.

Earlier this week I did finally finish off the NaGa DeMon winners' copies of Zombology which went in the post. It felt like the early days of Reiver Games again, shipping games that I'd made by hand around the world. This time they were prototypes though, but it still featured what I believe to be the first game I've sent to Africa.

As proof, I offer this photographic evidence from Frugal Dave (one of the winners) who, thanks to living in the UK, received his copy first.

With the winners' copies no longer hanging over me I was finally able to start work on the next version of Zombology incorporating feedback from the epic session at a Newcastle Playtest a couple of weeks ago.

Then I came down with something and spent an inordinate amount of time in bed over the weekend. I hope to finish off the April version shortly so I can start testing the new changes. I have high hopes for them, but they will inevitably be broken to begin with.

On an unrelated note, I've also been using my lunch breaks at work to make some more progress on my Firefly: The Board Game app. It's nearing the point where I'll submit it to the Windows Phone store where it will inevitably languish un-installed.

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