With delivery from Paul of everything I needed to finish the Kickstarter rewards just over a week ago and then another visit from Paul yesterday with enough cut box labels to finish the rewards, the time it takes me to finish a game has dropped from 25 mins to just under 14.
I had intended to complete another weekly batch of 16 last week, but with three days in Manchester for work and then a very late bedtime for The Toddler on Sunday I only managed to get eight done (though I gave those to Paul and he's posting them today) so there’s now only 72 left to do - four and a half weeks’ work. I'm going to try to make up the eight I missed last week over the next couple of weeks, so hopefully I'll be back on track before my trip to California at the beginning of August (I get a week off crafting that week!).
Either way, the end of August that we're aiming for is a personal target - it's way ahead of the December target we set in the Kickstarter. One of the benefits of hand-crafting the games is that everything is under our control so we're not at the mercy of a factory's production schedules or international cargo shipping.
Of course the downside is that we're spending a lot of time physically making the games, and hence we have a lot less time for testing other games or working on scenarios.
My hope is the next Kickstarter will be successful enough to support more manufacturing outside my kitchen and Paul's garage!
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