Monday, August 16


I started Eurydice Games four years ago.

To self-publish hand-made games.

Specifically not to go to Kickstarter.

Or mess up like I did last time. To learn from my mistakes.

Things have changed!

Paul joined and we formed a limited company a year later.

We’ve been to Kickstarter four times, each more successful than the last.

This year is already our most successful ever, and we’ve a lot of games we hope to ship in the next six weeks.

Things are changing further.

Paul is going to be employed by Eurydice Games from September.

And earn a salary.

I never managed that with Reiver Games.

I really hope we can continue to be successful enough to support Paul.

Here’s hoping year 5 is a good one!

No comments: