Is the thief of joy.
Apparently.
I’ve seen a few people on the last week or two publishing their earnings in board games.
Or talking about it.
A few surprises.
A small publisher similar to us.
Who I’d assumed was doing much better than us.
Because they are in retail and distribution, unlike our hand-made-in-a-garage games.
They’d had their most profitable year yet.
Only a four-figure loss.
We’ve been profitable 5 out of 6 years!
Go us!
And a big name games designer who’d made over €150k in royalties this year! Which was worse than last year!
I had no idea that was even possible.
I assumed the full-time game designers were earning a small but comfortable salary.
That’s way more than I make in my day job as a manager of a team of programmers.
And way more than our revenue, let alone profit.
Another designer I’m aware of who had made $34k in royalties.
Again many times our profits.
I'd like to get to higher turnover.
And higher profits.
So we can fix our cashflow issues.
Have money to invest in new games.
Have enough cash left over for me to draw some of my dividends out.
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