Monday, November 16

NaGa DeMon: Week 2 Recap

This week has been a rollercoaster. It started on a high as I finished the boxes off and sent the art to the printers on Monday. Then there was the wait. Endless waiting... years passed. Finally on Wednesday the printers emailed me to tell me the art was ready to collect, so I left work early and headed over there on the way to collect The Daughter from nursery. The printing looked good, but Oh no! The laminate! On the untrimmed sheets it looked really messy and I was worried that it hadn't bonded as well to the paper as I remember it working for Border Reivers.

Wednesday was further darkened by an apoplectically tired The Daughter requiring a cancellation of Games Night. Thursday I was in Manchester for work again and in the end I didn't get around to making the prototype copy until Saturday night. Thankfully it all turned out fine and the laminate looks good after the cards have been cut out:

Complete Zombology prototype

But there's another problem! The laminate is incredibly thin, but not insignificantly thin. When you multiply it by fifty-four cards and two sides it adds about 5mm to the thickness of the cards, so now the cards don't fit perfectly in the box any more :-(

Too thick!

The lid still fits on fine so it's not a disaster, but it does spoil the aesthetic a bit :-(

This lunchtime I'm heading off to the printers to pay for the rest of the copies and then I've got a few more days of rest before the epic finale of trying to make the remaining copies by the end of the month begins. I should sleep while I still can!

In other news, on Saturday night I made it to Newcastle Gamers after finishing the prototype. We played Macao and Homesteaders - knocking two plays off my ten plays goal and removing Macao from the list.

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