Monday, January 24

Productivity

My games design streak ended on Friday after 22 days.

Achieving a 22-day streak would have been inconceivable last year or the year before.

Or probably any previous year since Reiver Games shut down.

I’ve started another now.

The productivity is spilling over.

I’ve got loads of Eurydice stuff done, not related to games design.

I’ve even been cranking through home chores on the weekends too.

We’re back in business

And our new laser-cutter arrived, so once Paul’s recovered from his surgery he can finish the Kickstarter fulfilment.

All systems go!

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