Yehuda was in York for a couple of days so I invited him round to our tiny flat. It also gave me a chance to give him his free copies of It's Alive!, a couple for other Israelis to save them postage, and to get mine signed.
I've been reading Yehuda's blog for well over a year now, but I never expected to meet him. It was a bit weird, this was the first person I'd got to know over the internet that I'd met in person. Put your minds at rest dear readers, there were no red carnations in button-holes and his daughter Tal was there as a chaperone!
Firstly I handed over Yehuda's copies, plus two others for other Israelis that Yehuda had kindly agreed to take home with him to save them the postage costs. Then I got him to sign a couple of games, those for me, my family and Dave (who had helped out at the It's Alive! launch at the UK Games Expo). We talked about how It's Alive! was going, and what my plans were for the future. We played a couple of games (one basic, one advanced), and then a couple of games of PitchCar which Yehuda had never played before.
Before we called it a night we signed a slightly amended contract, which changed some wording I was worried about, and amended the sub-licence fees that Yehuda was interested in.
It was a nice night, and it was great to play the game with the designer.
I've now heard back from the printers that they can do the boxes for It's Alive! I can only afford 150 of them unfortunately, but even that will save me over 110 hours work, so it's worth doing. I just need to send them the artwork and pay them for their troubles. This means that the waiting time for those towards the end of the orders list for It's Alive! should significantly decrease.
In other news I now have four prototypes on the way from three designers in the US and UK. I need to start thinking about Reiver Games' next game, and at the moment neither Jorvik or Artist are ready enough for consideration. I foresee a big play-off on the horizon when we play all the games back-to-back to help me in my decision-making process.