As for my designs, I have been working hard at re-working Archaeology into a card game. The reason for this is two-fold. Firstly I'd love to be able to do another print run, and cutting the cost and production time down by just producing cards will help this heaps! Secondly, there are a few rule tweaks I'd like to implement to streamline the game, and up some of the strategic play. Seeing as the original game was pretty close to being card-based anyway, this feels like quite a natural progression. I think I am getting close to locking everything in for it now.