I spent last week shipping the Xeno Wars rewards that Paul had brought up last weekend.
And starting to flesh out the Rocky ‘Roid Gamefound page.
And starting to create a first prototype of a new game.
Paul’s been down the laser-cutting mines.
We’re making good progress on a number of fronts.
I’m on holiday this week though.
So not much from me.
I still want to do my daily game design though.
Some days it’s just making a couple of quick notes.
Some days it’s writing rules.
Or prototyping.
Or playtesting.
But the daily commitment means I’m making continual progress.
My output has been way higher as a result.
Which is really motivating.
Hoping to make a start on the next FlickFleet thing soon…
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