Monday, July 18
Culmination
Monday, July 11
Doldrums
We’re mid-campaign.
It’s slowed down as it always does.
We need to keep the momentum up.
We’re running some ads.
Bizarrely they are generating more website sales than Gamefound backers.
We’ve just unlocked the playmat, which people have been keen for.
That should help.
Next up is the big box.
Hopefully that will help too.
We’re at 63% of our previous best campaign with just over half the campaign left to go.
And shipping will be collected in the Pledge Manager.
It should be our best ever campaign.
We’re still in the doldrums though!
And it’s really slowed down the last few days.
Monday, July 4
Launch
Monday, June 27
Anxiety
Monday, June 20
Story
Monday, June 13
Refocus
Monday, June 6
Exhausted
Monday, May 30
Busy
Monday, May 23
Competition
Not going to the Expo? If you have the game and expansion 1 you can play along at home. You won't be able to enter the competition, but we'd love to see your scores!
Monday, May 16
Expo
Monday, May 9
Retail
Monday, May 2
Review
Monday, April 25
Pressure
Monday, April 18
Density
Monday, April 11
Holiday
Monday, April 4
Perspective
Monday, March 28
Isolation
Monday, March 21
COVID
Monday, March 14
Hey! Over Here!
Monday, March 7
Threshold
It's a momentous occasion when you first post a game.
Whether for playtesting, review or a sale.
You are putting yourself out there.
What has been under wraps is now public.
It might be well received and you'll bask in the glow of positive feedback.
Or it might not. And you have to weather the storm.
Exciting times...
This weekend we've sent four out of five playtest copies of FlickFleet: Xeno Wars.
I hope the feedback is positive, but if not, it's not too late to make changes.














