I'm still trying to work out which game to publish next. I reckon it's going to take me until at least Christmas to finish making this run of It's Alive!, so next year I'm going to need to come up with another game to publish.
I've several designs of my own in one state or another, but only two of them are anywhere near ready. One is a simple card game for two-players (Codename: Jorvik). It would be really easy to make (which is a big win when you're constructing games by hand in your spare time) and the low weight would mean that the cost and shipping would be lower than It's Alive! which would hopefully make it more appealing abroad, where the strong pound leads to exhorbitant prices for everyone else. The other is an abstract strategy game, which would require a bit more construction effort (Codename: Artist). Abstract games are a huge market, which I haven't tapped into at all up until now, so that's appealing too. I'm not sure either is ready yet though. Dave and I played Jorvik last night, and we had some more ideas which I think will add to the endgame, but the scoring is still a bit too complicated. I need to think on it more.
I've received another submission too. Excitingly the designer came to me out of the blue, so Reiver Games must be slowly making a name for itself. I need to read the rules for this new game to see whether it is something I might want to playtest.
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