Monday, July 29

Families

This weekend we spent in York with Paul and his family.

Now we’ve shipped all of the rewards for our last Gamefoumd campaign, there was room in his house for guests!

We spent the weekend chatting, catching up, scheming about Eurydice Games’ future.

And, of course, playing games.

It was lovely.

Now we’re back, I’m cracking on with Away Team Bingo.

Taking shape!

And sorting out the GamesQuest onward shipping.

Meanwhile Paul is building up stock so we can meet up again in ten or so days’ time.

And he can give me some stock to cover his forthcoming holidays.

They are well earned!

Monday, July 22

Progress

It's been a week of great progress.

Paul has parcelled up and shipped three pallets of games to GamesQuest.

On their way!

Two will cross the Atlantic by boat and then go via road to their US hub.

Then be broken down and shipped across the US and Canada.

The third will be broken down and shipped to the EU from their UK hub.

That's over 85% of the rewards of the last campaign shipped.

The last few will probably go in the next week or so.

Meanwhile I've been doing the proper rulebook for Away Team Bingo.

My next print at home roll and write game.

The low ink rules are finished!

Now I can send it out for review.

Last time I tried this I got no reviews back.

Hoping for better luck this time...

Monday, July 15

Rules

I’ve almost finished the graphic design for the Away Team Bingo player sheets.

The four low ink ones are done. 

Two out of four high ink ones are done too.

Next up is the rules.

Rules are hard

I’ve a pretty spartan rulebook that went to the playtesters.

But I need a new one.

With diagrams.

And examples.

It takes time.

It’s my current focus.

Next up is review copies and the Gamefound page.

It’s going to be a busy couple of months.

Monday, July 8

Let The Good Times Roll!

I'm done.

Away Team Bingo is finished.

My third roll and write game.

You are sending teams of crew to explore a planet three times.

To find the most impressive discoveries.

But lots of locations aren't safe.

Will you pick the right mix of crew for the mission?

It's a press your luck game.

You want to stay as long as possible to maximise your rewards.

But staying too long can be costly.

Or catastrophic.

Now the game is finished, it's just graphic design, finishing the rulebook and doing the crowdfunding page.

The top of a low ink page - getting prettier!

There's a start of a Gamefound page taking shape.

The graphic design is coming together.

Then it'll be the rulebook.

It's going to be a busy couple of months!


Monday, July 1

Learning

Our ads are stuck in the learning phase.

At least partially because I’m still in my learning phase.

Our ads should be showing FlickFleet to those people who might like it.

At the moment it’s either not showing them to the right people.

Or not interesting to the right people.

Not working yet…

I need to spend some time working out how to improve the targeting.

Or improve the ads.

Meanwhile Paul is boxing and parcelling the rewards aiming to ship them in the next month.

Early.

And I’ve started the Gamefound page for my next Roll & Write.

Lots to do.

Lots to learn…