Showing posts with label late. Show all posts
Showing posts with label late. Show all posts

Monday, May 26

Missed

As I mentioned a couple of weeks ago, I've a lot on.

So has Paul.

Our laser-cutter failed.

Two weeks before the Expo.

So Paul took up an offer from the amazing team at Harps Corp.

To use their laser-cutters for a couple of days.

So we had stock for the Expo.

And fortunately, our laser-cutter has been fixed already.

Meanwhile I've been working on the graphic design for Box of Xeno Flicks 1.

Dashboards are almost done.

And preparing for the Expo.

The Expo deadline cannot slip.

And it was Daughter the Youngest's birthday and party this weekend.

That couldn't slip either.

As feared, that means the graphic design had to, despite burning the midnight oil.

The P&P rewards are due on Saturday.

I think they will be a couple of weeks late :(


Monday, May 31

Feelings

This week has been one of emotional highs and lows.

I’m in the middle of almost three weeks between day jobs so I’ve had lots of ‘free’ time.

I’ve spent that time with my family, doing household jobs, and a lot of Eurydice stuff.

Monday and Friday last week I met up with Paul (and also Alex on Friday) and we playtested new FlickFleet ideas, Coalescence, The Uprising Saga and Alex’s game: Aliens Ate My Planet.

It felt great to feel like a game designer again.

On Thursday I got to watch Daughter the Second (now four!) during her swimming lesson (I usually work during them) and it was awesome to see her so confident in the water.

I also spent a lot of time very stressed about today’s  Print and Play Kickstarter deadline.

I’ve been working late almost every night plus, where I can, during the days.

It was a way bigger job than expected and today I’m off on holiday for a few days and my parents are visiting next week. I missed the deadline and due to the next couple of weeks’ activities I’ve missed it by a lot.

Stressful.

Highs and lows!