Showing posts with label laser cutting. Show all posts
Showing posts with label laser cutting. Show all posts

Monday, May 26

Missed

As I mentioned a couple of weeks ago, I've a lot on.

So has Paul.

Our laser-cutter failed.

Two weeks before the Expo.

So Paul took up an offer from the amazing team at Harps Corp.

To use their laser-cutters for a couple of days.

So we had stock for the Expo.

And fortunately, our laser-cutter has been fixed already.

Meanwhile I've been working on the graphic design for Box of Xeno Flicks 1.

Dashboards are almost done.

And preparing for the Expo.

The Expo deadline cannot slip.

And it was Daughter the Youngest's birthday and party this weekend.

That couldn't slip either.

As feared, that means the graphic design had to, despite burning the midnight oil.

The P&P rewards are due on Saturday.

I think they will be a couple of weeks late :(


Monday, May 27

Wrinkles

Paul has started fulfilment.


But the laser cutter is on the blink again.


A bit of a pain


This one is much less reliable than the previous one was.


Until it caught fire :(


We’re getting an engineer out again to investigate.


Laser-cutting is paused.


Thankfully Paul has already cut everything we need for the UK Games Expo next weekend.


And most of the deluxe rewards.


So he can take a break from cutting.


And focus on boxing and shipping for a while.


My parents left this morning.


So I’m back at it too.


Looking forward to the Expo.


Say hi if you’re there! We’re at 2-564 again - same place as last year.

Monday, May 1

Delays

We’ve had some (more) problems with the laser-cutter.


It’s cost Paul time while he worked around them.


He phoned the manufacturer. They’ve discontinued this model.


I’m not surprised. 


It was the ‘newer version’ of the one that caught fire.


Newer isn’t always better


The old one was pretty good up until the fire.


This one has been nothing but trouble.


I spent last week helping Paul with the shipping again.


Then met Paul again on Friday night to collect more stuff to ship this week.


Rocky ‘Roid is slipping as a result.


Still, we’re getting there. 


The end of the Xeno Wars campaign is in sight…

Monday, January 24

Productivity

My games design streak ended on Friday after 22 days.

Achieving a 22-day streak would have been inconceivable last year or the year before.

Or probably any previous year since Reiver Games shut down.

I’ve started another now.

The productivity is spilling over.

I’ve got loads of Eurydice stuff done, not related to games design.

I’ve even been cranking through home chores on the weekends too.

We’re back in business

And our new laser-cutter arrived, so once Paul’s recovered from his surgery he can finish the Kickstarter fulfilment.

All systems go!

Monday, February 4

Stocking Up

FlickFleet construction is continuing with boxes getting labelled and filled with ship dashboards and rules in Newcastle and the wooden pieces arriving and laser cutter experimentation happening in York. 
 
The first batch of finished boxes

I’m off to Massachusetts for work in a couple of weeks so I’m trying to get ahead of the game as that week I’ll not be able to do any construction (side note: if you’re near Beverly, MA on the evening of Tuesday 12th February, why not pop along to The Castle Board Game Cafe - I’ll be there with my FlickFleet prototype and Zombology).

My focus before that trip will be stacking up FlickFleets that are as finished as I can get them, but also some more Zombology stock. I’ve currently got 15 finished Zombology games at home. Five of those are for the first few batches of Kickstarter backers, so stock is 10. One of my goals for this year was to keep five Zombology in stock - I've had a couple of times recently when I’ve not had enough finished stock to fulfill orders.

I’m in that boat again :-( This week I got another stocking order from my local FLGS chain for ten more copies - I’m all out! I’ll have to fit some Zombology crafting in around the FlickFleet work. The chain have now taken over one quarter of the whole print run and account for over a third of all sales!

On the upside, Paul has now sorted the deluxe laser etching - we’re all systems go!

Testing the etching

Monday, April 9

Time For Humble Pie

If you've been reading this blog for a while you'll know my views on Kickstarter. I'm not a fan. Evidence: Exhibit A, Exhibit B, Exhibit C.

You'll also know I've been working hard on FlickFleet for the last six months or so, and I'm clearly planning to bring it to market in the future. Behind the scenes I've been getting quotes for a small run like the 200 copies I'm making of Zombology. It turns out that acrylic is expensive, and commercial laser cutting is very expensive. And because you're paying for laser time, there's very little in the way of economies of scale. I could make a 200 copy run, but the cost to me would be so high that I'd need to charge £40 for the game, which is too high for what it is.

There is another option. I could buy a laser cutter and do the cutting myself. This would mean the laser cutting would essentially be free (though I'd obviously need to cover the cost of the laser cutter over time). If I made 300 copies I'd be able to pay for the laser cutter and the materials and charge £30 a game for FlickFleet - which is much more reasonable. The only downside is that I can't afford to buy the materials for 300 games and a laser cutter. I'd need to seek alternative funding. A great example of that would be Kickstarter. :-(

Time to eat some humble pie.

Blueberry Pie
Blueberry Pie by Andrew Malone on Flickr

I need to swallow my pride and admit that Kickstarter really is the best venue to get FlickFleet made at a price that's reasonable. By admitting I was wrong I can save the potential customers £10, which seeing as lots of them will be my biggest fans is the right thing to do.

So, reluctantly I've decided to Kickstart a small print run of FlickFleet, probably in the September timeframe. I'll set the target high enough to cover the cost of a laser cutter and take it from there. Marketing isn't my strong suit, so I'm certainly not expecting Fireball Island levels of success, but hopefully with a low target I'll be able to sneak across the line and get the funds I need to make a small run.

If you have any advice on running Kickstarters, or who to speak to, what to read or listen to on the subject I'm all ears - I'll need all the help I can get!