As you can imagine (or if you're a parent, vaguely remember through the sleep deprived haze), we've been pretty busy, but in the evenings I've managed to snatch a few minutes to work on improving the Zombology artwork for the second limited edition.
To my mind, the priorities were:
- differentiate Pay Rises from Overruns
- improve the Army Perimeters
- and, make the Guru/scientist more in keeping with the zombie.
I started with the first two of those and this is the progress I've made so far:
Any thoughts or feedback?
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