The designer of our new logo asked Paul and I for words that described the company to us.
Community was one of the ones we chose.
So the hands in our new logo represent our community - cheering us on, supporting us and hopefully excited for what we’re working on.
This week has really brought home to me how important that community is to us.
Paul and I are working on the next Kickstarter, featuring a load of new ships and scenery items. Many have been proposed by fans of the game.
Matt Yeager, designer of the gunboats in our last campaign, has started a meta-game tracking multiple players' games blending the results into a map that shows The Uprising’s attempt to claim a sector.
And we’ve formed a FlickFleet Facebook group at the request of some fans.
It’s pretty small and quiet at the moment, but hopefully it’ll grow as more people get into the game.
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