Those three parts together will make £5 per game. I also need printing, card, glue and a couple of other bits and pieces that will take it somewhere between £10-£15 - currently at the lower end but bound to get higher. I'm thinking of selling the initial game for £20 a copy and subsequent stage packs (planned to have two more stages per pack with an extra 'home team' and a few new cyclist cards to make the add-ons more appealing) would probably cost people around £10-12 as they won't need plastic cyclists, counters or dice!
I got a good playtest with my wife the other night on the completed stage which is probably gonna be one of the longer stages and JUST about fits on the 9 A4 boards that make up the stages. Playing with just eight cyclists between the two of us I was worried it wouldn't scale well down to it but it worked well and only two of the cyclists tired so much as to be coasting home (both mine and that was a tactical error). The session report is up on boardgamegeek.com under the game entry "Tour".
My wife told me she really enjoyed it which was great as she's hardly a cycling fan, and I've had good comments from friends who have seen the black and white draft gameboards and have said it looks professional.
My new fear are that I've made the corners straight lined rather than curved as photoshop just doesn't work well with curves....It looks OKAY but I think I'd rather have curves. I may go back to drawing and sketching for the tracks and putting it together on photoshop.
I must have a good working beta for Midcon.