My Dad gave me a single word last Sunday and asked me to design a game around that word. The word was the name of a modern artist. I spent a decent chunk of my train journey back from Bristol last weekend thinking of a game inspired by the artist's work. It was the birth of Codename: Artist an abstract tesselation game.
Last night, before a trip to the pub with some friends I started to knock up a prototype of Artist. Because of its abstract nature (and a short list of simple components) it should be much quicker to construct than Sennon, so it's snuck up the prototyping list. I hope to finish the prototype tonight before we go back down to Bristol again to visit The Wife's family.
The Wife's family are gamers, so I hope to get some games in, possibly even of my prototypes. Mission: Red Planet is another strong contender as we bought it as a birthday present for Matt.